[gd_scene format=3 uid="uid://b0lose0one1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_lose"] size = Vector2(1280, 20) [node name="LoseZone" type="Area2D"] position = Vector2(640, 710) collision_layer = 0 collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_lose")