[gd_scene load_steps=3 format=3 uid="uid://b0paddle0001"] [ext_resource type="Script" path="res://scripts/paddle.gd" id="1_paddle"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_paddle"] size = Vector2(96, 16) [node name="Paddle" type="CharacterBody2D"] position = Vector2(640, 640) collision_layer = 1 collision_mask = 0 script = ExtResource("1_paddle") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_paddle") [node name="ColorRect" type="ColorRect" parent="."] offset_left = -48.0 offset_top = -8.0 offset_right = 48.0 offset_bottom = 8.0 color = Color(0.4, 0.6, 1, 1)